Spell Medium
A downloadable game for Windows
This is a submission for GMTK Game Jam 2023. The theme is "roles reversed"
How does the game fit into the theme?
You play as the medium responsible for drawing the necessary elements for a mage to cast spells. You are not the mage chanting a spell and expecting it to form out of thin air, instead, you are the medium responsible for channeling elements for the mage based on what the mage is chanting.
Premise
You, a spirit residing in limbo, have been contracted by a mage to act as a medium for channeling elements from different planes for spellcasting. You are obligated to channel the required elements to the mage when requested via incantation and see the mage through his task to slay the pearl wyrm and its brood.
Controls
LMB - Interact with the runes and other buttons on the screen
R - Restart the game when the game ends
Esc - Exit the game when the game ends
How to play?
- Based on the spell indicated by the mage's speech bubble, click on the runes in the corresponding order.
- When you are sure you have inputted the correct sequence of elements, click the "CONFIRM" button. You can reset the sequence by clicking the "RESET" button.
The mage will then cast the spell. - If the spell is correct, the enemy will be slain. If not, the enemy will dodge the attack.
- After combat, if the mage has taken damage, he will chant "HEALING RADIANCE" once before moving toward the next target. It restores his HP by 1.
- When the mage is walking toward the next target, there is a random chance to encounter either a "TAVERN" or an "OBSTACLE". If it is a "TAVERN", the mage will restore his HP by 5. If it is an "OBSTACLE", the mage will need to cast a spell to get past it.
- Upon defeating an enemy, there is a random chance that either a "SHIELD" consumable or a "MOONLIGHT" consumable will drop. "SHIELD", when active, can block incoming damage once. "MOONLIGHT" can immediately trigger a "TAVERN" encounter. You can activate these consumables by left-clicking on their rune.
Resources Used
https://freesound.org/people/orginaljun/sounds/396960/
https://freesound.org/people/plasterbrain/sounds/243020/
https://freesound.org/people/plasterbrain/sounds/396193/
https://freesound.org/people/kickhat/sounds/264447/
https://freesound.org/people/TheLittleCrow/sounds/587384/
https://freesound.org/people/FairhavenCollection/sounds/397044/
https://freesound.org/people/Kenneth_Cooney/sounds/609336/
https://freesound.org/people/strangehorizon/sounds/582826/
https://kz.itch.io/1-bit-fantasy-creatures
Status | Prototype |
Platforms | Windows |
Author | buenoben |
Genre | Adventure |
Tags | Singleplayer |
Comments
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Cute art style, creative and easy-to-go gameplay system. The 5 icons with different colours for spellcasting remind me of runestones, which are ancient and magical. I love the aesthetic and the intuitive UI design.
Intense and joyful level design, and background music bring excitement and cuteness.
I have to face the increasing speed of spellcasting and stronger enemies. This role reversal makes me realize how tough a contracted spirit's daily life is. lol
Very nice game, great art style, interesting system! I enjoyed it though I think long term it'd need a bit more to keep my enjoyment level high. Maybe multiple enemies at once? Not sure. Regardless, it's still fantastic and definitely highly realized as a game.
I'm not sure if it fits the theme as well as others I've seen, but that's a fairly minor complaint, especially since it's up to interpretation.